Archive for Tutorials

How to: Transparent Maya icons

I have gotten som questions on how I make my shelf-icons transparent.
So here is a little walkthrough for those it might concern. Note that this is pre Maya 2011.

I make mine in Photoshop on Windows platform. It should be a similar approach with other applications and OS, but this is the only way I have tested.

Start of by creating the 32x32px icon of your choice. Preferably with no more than 255 colors. Meaning 255 colors and 1 open spot for transparent pixels.
When you’re done, select the pencil tool, set your foreground color to RGB: 0 – 254 -0. Note: 254, not 255. That means it’s almost completely green.
Then draw the pixels you want to be transparent with that color. Remember: Only 0 – 254 – 0 will work.. so, as I said, use the pencil tool.

Here is my icon at 500%.

howtotranspmayaicon_01
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Working with Deformers 01

This video demonstrates a quick, easy and efficient way to work with multiple deformers to achieve a somewhat complex and precise shape. (Ok.. It’s not really that complex of a shape. hehe.. )
Anyways.. The basic idea is; “Deformers are friends, not food” and “Wire deformer for president!”. ;)

Runtime: 1.49 min
FileInfo: Compressed *.rar – 2.79 MB – QT Sorenson 3 – 800×600

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workingwithdeformers01_img_cb.jpg

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Modeling a Die in 15 seconds

This method is a result of my continuous endeavour to find quick ways of obtaining different shapes. Keeping it simple and with as few manual tweaks as possible. Visual estimate is for organic modeling. ;)
So if you want to model a die that’s not a cube with a simpel bevel, here’s one way to do it. :)

Runtime: 16 seconds
FileInfo: Compressed *.rar – 316 KB – QT Sorenson 3 – 388×372

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dieModeling_CB

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Tutorial: Creating chalktextures

In this tutorial I go through a quick way to create chalklooking textures using a pencil on paper and Photoshop.
I hope someone will find it useful. :)

chalkTextures
Please enter the tutorial section to view it.

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Twist Modelling – Revisited

Since I wrote the Twist Modelling Tutorial I’ve come up with a new way of creating the “segments” for the spiral using deformers.
I probably won’t write another version of the tutorial any time soon, but here is a screencapture showing how I do it.

Runtime: 1.49 minutes
FileInfo: Compressed *.rar – 2.70 MB – QT Sorenson 3 – 716×504

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